Python Crash Course
| Publisher | William Pollock, No Starch Press, Inc. |
| Production Editor | Riley Hoffman |
| Cover Art by | Josh Ellingson |
| Interior Design | Octopod Studios |
| Copy Editor | Anne Marie Walker |
| Composition | Riley Hoffman |
| Proofreader | James Fraleigh |
| About/Subject | Python |
| Format | e-Book |
| Language | English |
| Location | San Francisco, CA, USA |
| First Printing | 2016 |
| This Edition Published | 2016 |
| Pages / Font | 525 pages / New Baskerville, Futura, Dogma, TheSansMono Condensed |
| ISBN 10 | 1-59327-603-6 |
| ISBN 13 | 978-1-59327-603-4 |
| Price | $39.95 |
| Price | $45.95 CDN |
| Chapters | Acknowledgments Introduction Part I: Basics Chapter 1: Getting Started Chapter 2: Variables and Simple Data Types Chapter 3: Introducing Lists Chapter 4: Working with Lists Chapter 5: if Statements Chapter 6: Dictionaries Chapter 7: User Input and while Loops Chapter 8: Functions Chapter 9: Classes Chapter 10: Files and Exceptions Chapter 11: Testing Your Code Part II: Projects Project 1: Alien Invasion Chapter 12: A Ship That Fires Bullets Chapter 13: Aliens! Chapter 14: Scoring Project 2: Data Visualization Chapter 15: Generating Data Chapter 16: Downloading Data Chapter 17: Working with APIs Project 3: Web Applications Chapter 18: Getting Started with Django Chapter 19: User Accounts Chapter 20: Styling and Deploying an App Afterword Appendix A: Installing Python Appendix B: Text Editors Appendix C: Getting Help Appendix D: Using Git for Version Control Index |
| Notes | A project-based introduction to programming in Python, with exercises. Covers general programming concepts, Python fundamentals, and problem solving. Includes three projects - how to create a simple video game, use data visualization techniques to make graphs and charts, and build an interactive web application. |
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